Phantom Blade Zero captures the dynamic of Chinese action cinema
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Super Abril
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Phantom Blade Zero captures the dynamic of Chinese action cinema

The Chinese gaming industry has gained international attention with titles such as Genshin Impact (released in 2020), a free and popular mobile game, and Black Myth Wukong (released in 2024 for PC and consoles), which reached 20 million copies in its first month. Recently, the developer S-Game launched a new title, Phantom Blade Zero, last Thursday, the 29th, available for PlayStation 5 and PC.

Phantom Blade Zero is inspired by the cultural genre known as wuxia, which means 'martial arts and chivalry' in Chinese and has over two thousand years of history. This genre narrates the journeys of fighters, with a recent cinematic example being the film The Tiger and the Dragon, which won four Oscars in 2001.

The game presents a basic premise: the main character, Soul, is unjustly accused of a crime. Although S-Game has strived to develop the narrative, the plot features moments that are excessively simple and others vague, resulting in loose ends.

However, much like is characteristic of wuxia, the main focus lies on the action, which is considered excellent. The confrontations are highly acrobatic, displaying dramatic and exaggerated movements, maintaining fidelity to the genre. S-Game reported dedicating three years to replicating all character gestures, with the collaboration of over twenty martial arts experts.

The controls are described as agile and precise, the camera functions adequately, and the combat system is well-balanced, neither too complex nor too simple. It is possible to start playing quickly, but it is also advantageous to spend time learning new techniques and exploring the swords and skills collected throughout the game, which includes 30 primary and 25 secondary weapons.

The difficulty level is configurable, and the standard mode is suitable for most players, offering the ideal challenge, particularly in boss fights. Furthermore, there is the peculiar '66-day mode': if the player is defeated 66 times (a number with significance in the game's mythology), the game ends and restarts, losing all accumulated progress.

Phantom Blade Zero is not classified as an open-world or strictly linear game; it requires and allows for some exploration, albeit within defined limits. The game has its own pleasant rhythm. Graphically, the title is good, presenting beautiful scenery and numerous light effects, especially during the most intense fights. It was tested on the PlayStation 5, where it operates stably at 60 frames per second.

With over 30 hours of content offered at a reasonable price below the average of releases, the game is recommended for those who enjoyed Black Myth Wukong or are looking for a good action experience. Currently, Phantom Blade Zero is available for PlayStation 5 and PC (Steam) for the price of R$ 229.90.

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RPG Phantom Blade Zero presents the wuxia genre with a 66-day timer
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technode.com

RPG Phantom Blade Zero presents the wuxia genre with a 66-day timer

The new wuxia action RPG from Chinese studio S-Game, which received an 88 on Metascore and 91 on OpenCritic, is being viewed as a potential global hit from China. The game Phantom Blade Zero was released today on PC and PlayStation 5 platforms.

The story begins with the protagonist, Sol, who is pierced through. He decides to install an artificial heart, which allows him to retain his emotions but only grants him 66 days of life. This timeframe forces him to search for a cure, uncover the mystery of a larger conspiracy, and prove his innocence in the murder of his teacher.

The game is developed on the Unreal Engine 5 and takes place in the world of Ulun—a dark and fantastical setting of martial arts. For unprepared players, wuxia is more than just 'Chinese sword fights'; it is a tradition of wandering masters, moral obligations, revenge, incredible physical abilities, and a society existing outside conventional law.

Phantom Blade Zero utilizes the cinematic language of this genre: duels in the rain, aerial attacks, rival masters, ghostly landscapes, and a hero torn between loyalty and the thirst for vengeance. However, S-Game gives this tradition a harsher and more unusual appearance, calling its blend of classic martial arts, folk horror, fantasy, and mechanical prosthetics 'Kungfu-punk.'

The result looks more like a stylized 'fever dream' of martial arts than a historical reconstruction. In it, swordsmen can encounter masked assassins, supernatural threats, or machines attached to the human body.

The game's appeal will likely lie in its gameplay. Sol can collect over 30 main types of weapons and a wide range of secondary 'Phantom Blades,' which can be upgraded and supplemented with accessories, summoning, dodging, counterattacks, and weapon switching, contributing to the creation of various builds.

Side quests are capable of unlocking new storylines, and the presence of multiple difficulty levels makes the gaming experience accessible even to audiences that are not the most demanding regarding action games.

The creator of creative consulting and performer of facial and motion capture for Mo Yuan, Sol's father, was Hong Kong star Kung Fu master Donnie Yen, known for films such as 'Ip Man,' 'Aliens vs. Predator: Requiem,' and 'John Wick 4.' This contribution is significant because, although bosses and checkpoints resemble Soulslike, pre-release reviews, including those from GamesRadar and Game Informer, describe the game as more straightforward, combo-based, with adjustable difficulty, rather than a game built on repeated punishment.

The international response before the game's release was enthusiastic: Phantom Blade Zero launched with a rating of 88 on Metacritic and 91 on OpenCritic. Game Informer gave it a score of 9.5/10, noting the combat system and the scale of wuxia, but found the plot less convincing. TechRadar also highlighted the dynamism and atmosphere but noted that the fragmented narrative with extensive terminology might be difficult to grasp.

Despite strong reviews not guaranteeing success on the level of Black Myth: Wukong, the unique wuxia world and the polished combat system of Phantom Blade Zero give it a real chance to become China's next global hit.

Chinese Wuxia Action Game Phantom Blade Zero Released on PS5 and PC
Read more
technode.com

Chinese Wuxia Action Game Phantom Blade Zero Released on PS5 and PC

Chinese developer S-GAME released its large-budget wuxia action game Phantom Blade Zero on October 29 for PlayStation 5 and PC platforms.

The standard version of the game for PC in China costs 268 yuan, while the deluxe edition will cost 328 yuan.

The game was created on the Unreal Engine 5 engine and combines elements of Chinese martial arts with dark fantasy, using a visual style that the studio has named 'kungfupunk'. Players take on the role of a character named Soul, a mercenary who has been unjustly accused of murdering the leader of his organization. He has 66 days to uncover the conspiracy.

The combat system focuses on fast swordsmanship, martial arts combos, and weapon switching. In addition to the PlayStation release, the game is available on Steam, Epic Games Store, WeGame, and TapTap for PC.

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