Video game music has become a serious business: vinyl, Grammys, and awards in the UK
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Olhar Digital
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Video game music has become a serious business: vinyl, Grammys, and awards in the UK

Music from video games has transformed from a simple addition to gameplay into a recognized and commercially successful phenomenon. Previously, it was often perceived merely as background sound during level progression, but today it is valued and receives awards. There are special categories at major award ceremonies, and the sales of game soundtrack vinyl records have proven their profitability.

The soundtrack for the game Clair Obscur: Expedition 33 achieved significant success on music charts. According to Billboard data, its compositions debuted at number 29 on the Billboard 200 on February 21, 2026. Since the rating began publication in March 1956, only two other games have reached the top 50: BTS World (26th place in 2019) and Halo 4 (50th place in 2012).

Although the Clair Obscur soundtrack, consisting of 154 tracks, was initially released in April 2025 via streaming and digital downloads, it only appeared in CD and vinyl formats in February 2026. The CD and digital versions are counted together, while vinyl records are listed separately due to the inclusion of various track compilations. Because of this, vinyl reached number 29 with sales of 24 thousand copies, while other formats are at number 18 in sales, and also at number 2 in the classical and crossover album categories for the same period.

The release of soundtracks in vinyl format is not just a retro fashion trend, but a phenomenon that has existed for decades. In 1984, Haruomi Hosono, head of Yellow Magic Orchestra, released the first album of soundtracks from Namco games—Video Game Music. The collaboration with the company was widely recognized, leading to the appearance of works such as Video Game Graffiti, also from Namco, as well as orchestral versions of Koichi Sugiyama's compositions for the Dragon Quest series.

In subsequent decades, game soundtracks transitioned from CD format to digital, which continued until the late 2000s and early 2010s. In the last decade, demand for physical releases has increased, leading to the emergence of specialized labels for video game soundtracks, such as Iam8bit, Laced, BraveWave, as well as divisions of the publisher Lost in Cult, which handles vinyl pressing.

In addition to these companies, the website Blip Blop, which serves as a repository and source of information about music in video games and catalogs vinyl releases, currently features 69 active labels. As for the albums themselves, 21,961 albums are registered for sale on the Discogs marketplace, of which 6,471 are vinyl.

The Grammy Awards are an event held by the Recording Academy of the USA to recognize excellence in the music industry. The category dedicated to games officially appeared at the 65th Grammy in 2023, although games had previously been honored at this ceremony. The music Baba Yetu from Civilization IV won an award in 2011, and the composition Meta Knight’s Revenge from Kirby Super Star was recognized in 2022. Furthermore, the full soundtrack of the game Journey became the first game soundtrack nominated in 2013.

The World Soundtrack Awards, held at the Ghent Film Festival, honors film and television soundtrack compositions. However, games have had a separate category since 2023, which remains in effect this year; the latest winner was Clair Obscur: Expedition 33, which received another award for its list.

This year, the Ivors Academy (formerly BASCA and Composers Guild of Great Britain) announced the Ivors Composers Awards. This award is intended for composers from various fields, including video games, but only considers original compositions, excluding subsequent versions or updates. The ceremony will take place at Grosvenor House in London on November 17 of this year.

Finally, Sony has been holding the PlayStation Music Awards since 2018, conducting voting from October 1 to October 31, 2026. Winners are determined by both fan support and the number of plays on Spotify. All of this demonstrates that music from games has become not just part of the gameplay or mere artistic expression, but a full-fledged asset.

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Financial results of three films: 'Hanuman ANSH' exceeded 400 million, 'Da Paradise' is gaining momentum, and 'Da Van' shows initial figures
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Financial results of three films: 'Hanuman ANSH' exceeded 400 million, 'Da Paradise' is gaining momentum, and 'Da Van' shows initial figures

The current situation at the box office demonstrates a very diverse picture of the revenues of three films. Among them is 'Hanuman ANSH', which, despite having been released 52 days ago, maintains strong positions in cinemas and has surpassed the mark of 400 million rupees worldwide. Another picture is presented by the film 'Da Paradise', which is showing rapid growth after its release, while 'Da Van - The Power of the Forest' is also trying to establish itself during its first week of screening.

Since the run duration and audience reaction for each of these films are different, conclusions cannot be drawn based solely on the overall box office collection.

'Hanuman ANSH', inspired by the life of Nim Korali Babu, has become an example of long-term success at the box office. Initially, the film showed a very slow pace. According to reports, the collection in India in the first two weeks was only about 1.48 million rupees. However, starting from the third week due to word-of-mouth, the situation began to change, and in the fourth, fifth, and sixth weeks, the film made a significant leap.

On the 52nd day, the film earned 9 million rupees in India. Meanwhile, the total net collection in India reached 307.03 million rupees, and the gross collection was 362.70 million rupees. The addition of 38.50 million rupees from abroad brought the worldwide gross collection to 401.20 million rupees. Notably, the income of 9 million rupees received on the 52nd day is 38.5 percent higher than the 6.50 million rupees earned the previous day.

The film, which started with an opening of 1 million rupees, is now earning 9 million rupees in a single day even in the eighth week. This distinguishes its box office history from the other two films. It is also reported that Sunday attendance in the eighth week was about 46 percent, and evening screenings in Hindi 2D reached 75 percent.

As for 'Da Paradise', its market position is completely different. The film is in the early stages of its run, so its collection cannot be directly compared with the figures of 'Hanuman ANSH'. According to available data, the film has collected 144.85 million rupees worldwide. This amount includes 114.85 million rupees from India and 30 million rupees from abroad, with a net collection in India of 97.10 million rupees.

Having achieved 37,138 screenings, the film demonstrated good initial momentum. Thus, the situation with 'Da Paradise' is currently related to initial impulse, whereas 'Hanuman ANSH' demonstrates long-term success and sustainability. Existing reports also indicate that 'Da Paradise' achieved strong collections on the weekends of its launch.

It is interesting that while 'Hanuman ANSH' took several weeks to reach a wide audience, 'Da Paradise' started collecting significant funds in the first few days of its release. Therefore, the revenue graphs of these two films look completely opposite.

Speaking of the film 'Da Van - The Power of the Forest', starring Siddharth Malhotra and Tamannaah Bhatia, it is on its fourth day of release. According to statistics, on the fourth day, the film generated 5.25 million rupees in net income. This resulted in a net collection in India of 38.85 million rupees and a gross collection in India of 46.35 million rupees. After receiving 4 million rupees from abroad, the worldwide gross collection of the film reached 50.35 million rupees.

An interesting point is that the film has been shown in 7,012 screenings by the fourth day. This indicates good coverage of screenings, but it still needs to work to strengthen its initial collection. According to current reports, there is an increase in collections during the first weekend weeks of the film.

If all three films are viewed in one context, the picture becomes clear. 'Hanuman ANSH', being a film released 52 days ago, continues to earn 9 million rupees in net income per day and has exceeded a worldwide gross collection of 401.20 million rupees. 'Da Paradise' collected 144.85 million rupees worldwide in a shorter period, while 'Da Van - The Power of the Forest' approached 50.35 million rupees on its fourth day.

However, relying only on numbers is incorrect. The specialty of 'Hanuman ANSH' lies in its long run and the late appearance of positive reviews. The story of 'Da Paradise' is currently linked to initial speed, while 'Da Van' is undergoing a test during its first week. Future days will determine how long the initial enthusiasm of these two new films will last in the long term.

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