The increase in console prices may create a new difficulty for consumers who wish to access the current generation, especially during a period marked by the release of one of the industry's most anticipated titles. However, Take-Two does not foresee this situation compromising the arrival of Grand Theft Auto VI (GTA 6).
During its most recent earnings call on August 7, Strauss Zelnick, CEO of Take-Two, addressed the rising cost of equipment and its potential effects on the launch of the new Rockstar Games title.
According to the executive, although more expensive consoles are not ideal for the sector, as lower prices could increase the number of units in users' hands, the company does not see this scenario as a substantial impediment to GTA 6.
Zelnick stated: 'The increase in hardware cost is not a good thing, and we wouldn't say it is. [...] A lower price for hardware would be positive because there would be more devices in people's hands.' Despite this, he is confident that the quality of the next GTA will be enough to sustain the company's expectations.
This debate becomes relevant because GTA 6 will have its initial release restricted to PlayStation 5 and Xbox Series X|S. This implies that players who still use PS4 or Xbox One will need to transition to the current generation if they want to play the title on launch day. For this reason, GTA 6 is also considered a potential catalyst for console sales.
However, for Take-Two, the price adjustment should not drastically change the quantity of PS5 and Xbox Series X|S available on the market when the game is released. In conversation with Bloomberg, Zelnick assured that the company projects the installed base of consoles will remain within previous estimates. He stressed that a sharp drop in this number would be a cause for concern, but such a scenario has not yet materialized.
One of the reasons for concern lies in the growing demand for components used both in electronics manufacturing and artificial intelligence infrastructure. The competition to build data centers and AI systems has raised the demand for items like RAM memory, putting pressure on prices across various technological segments. This movement also affects video games, which rely on the same components used in other electronic devices.
Nevertheless, manufacturers appear to be organizing to meet this demand. Sony has already informed investors that it has sufficient memory to produce the expected quantity of PS5 until early 2027. This is particularly important for Rockstar, given that Sony maintains a marketing agreement linked to the launch of GTA 6, and the PS5 should be one of the central platforms for the game.
The context also creates an atypical situation for the industry: GTA 6 may arrive precisely when access to the new generation of consoles is more expensive. Even so, Take-Two bets on maintaining high demand for the game. Zelnick stated that the company believes it is providing experiences that consumers desire, which is why it does not consider the increase in hardware price a factor capable of significantly delaying the launch.
This confidence demonstrates the magnitude of the expectations surrounding the title. Besides marking the return of Rockstar's main franchise after more than ten years, GTA 6 could serve as a test for the console market itself: verifying whether a single release can persuade millions of players to acquire a new device even during a period of high prices. The launch of GTA 6 is scheduled for November 19, 2026, for PlayStation 5 and Xbox Series X|S.


