Retrocon 2026 reaffirmed the vitality of retro video game culture, attracting thousands of attendees throughout the event. Visitors were able to immerse themselves in nostalgia by revisiting old titles, learning about recent projects made for classic consoles, and interacting with important names in the gaming sector.
Preservation and Evolution of Games
Although nostalgia for the past was the main focus, Retrocon also consolidated its role as a meeting point dedicated to the conservation, advancement, and discussion of the future of the gaming universe.
Classics and Arcades in Focus
One of the most frequented areas was dedicated to historical video games. There, participants had the chance to play on consoles that defined generations, including Atari, Master System, Mega Drive, Super Nintendo, Nintendo 64, Dreamcast, PlayStation, Neo Geo, and other vintage systems. This gave older attendees a chance to relive childhood memories and younger ones the opportunity to see up close the games that shaped the industry.
Traditional arcades also received great attention. Original and restored machines were accessible to the public, showcasing popular fighting, racing, shooting, and beat 'em up games from the 1980s and 1990s. This experience underscores a central goal of Retrocon: keeping alive not only the gameplay but also the way games were experienced.
Indie Innovation and Market Debates
The event also served as a platform for future creators. The indie section gathered Brazilian studios and independent developers who presented projects inspired by the aesthetics and gameplay of old video games, but incorporating contemporary mechanics and ideas. Attendees could test demos, talk with creators, and check out titles still in development.
The programming went beyond games, offering lectures with industry professionals. Topics covered included video game preservation, independent development, production for classic platforms, and the challenges faced by the Brazilian market. These meetings demonstrated that the retro segment continues to drive developers, collectors, and companies interested in the niche.
Notable Appearances and New Releases
One of the most sought-after moments was the presence of actors from the Mortal Kombat franchise. The guests held autograph sessions, photos, and conversations with the public, sharing details about the game recordings that were crucial in popularizing motion capture in 90s video games. The participation of these actors attracted fans of all ages and reinforced the historic nature of the fair.
Internationally, Kevin Bayliss, the illustrator responsible for the visuals of iconic Rare characters, such as Donkey Kong, starting from the Donkey Kong Country phase, was a major highlight. Bayliss shared insights into the creative process behind the characters and recalled the behind-the-scenes aspects of developing historical games, participating in panels and autograph sessions.
Retrocon also highlighted that classic games continue to receive updates. Several independent studios displayed new titles created for platforms such as Mega Drive, Super Nintendo, Game Boy, and Dreamcast. This continuity of physical releases and cartridges demonstrates the activity of the retro community in producing new experiences for original hardware, keeping these systems relevant.
Conclusion: Beyond Nostalgia
In summary, Retrocon 2026 proved that the retro universe is much broader than just reminiscing about classics. By combining historical preservation, independent development, the presence of global guests, market discussions, and new content for old systems, the event demonstrated that the past and future of video games can coexist harmoniously.